Gunter Primary School's syllabus for computing is based on the National Curriculum, (see below). We use a published scheme throughout Key Stage 1 and 2 - 'Switched On Computing'. This covers the essential elements required for teaching the subject; and we supplement this work by applying computing and ICT skills across the curriculum, (e.g. data collection when studying the weather, use of spreadsheets in mathematics.....).
Unit 1.1
We are treasure hunters.
[Using programmable toys]
Focus - Programming
Unit 1.6
We are celebrating
[Creating a card electronically]
Focus - Productivity
Unit 1.2
We are TV chefs
[Filming a recipe]
Focus - Computational thinking
Unit 1.3
We are painters
[Illustrating an ebook]
Focus - Creativity
Unit 1.4
We are collectors
[Finding images using the web]
Focus - Computer networks
Unit 1.5
We are storytellers
[Producing a talking book]
Focus - Communication/Collaboration
Unit 2.2
We are games testers
[Exploring how computer games work]
Focus - Computational thinking
Unit 2.5
We are detectives
[Communicating clues]
Focus - Communication/collaboration
Unit 2.1
We are astronauts
[Programming on screen]
Focus - Programming
Unit 2.4
We are researchers
[Researching a topic]
Focus - Computer networks
Unit 2.3
We are photographers
[Taking, selecting & editing images]
Focus - Creativity
Unit 2.6
We are zoologists
[Recording bug hunt data]
Focus - Productivity
Unit 3.1
We are programmers
[Programming an animation]
Focus - Programming
Unit 3.2
We are bug fixers
[Find and correct bugs in programs]
Focus - Computational thinking
Unit 3.3
We are presenters
[Shooting and editing video]
Focus - Creativity
Unit 3.4
We are network engineers
[Find out how the school network works]
Focus - Computer networksUnit 3.5
We are communicators
[Email and teleconference]
Focus - Communication/collaboration
Unit 3.6
We are opinion polsters
[Survey & analyse the results]
Focus - Productivity
Unit 4.1
We are software developers
[Develop an educational game]
Focus - Programming
Unit 4.2
We are toy makers
[Creating an interactive toy]
Focus - Computational thinking
Unit 4.3
We are musicians
[Producing digital music]
Focus - Creativity
Unit 4.4
We are html editors
[Editing and writing html]
Focus - Computer networks
Unit 4.5
We are co-authors
[Producing a wiki]
Focus - Communication/collaboration
Unit 4.6
We are meteorologists
[Record & analyse weather data]
Focus - Productivity
Unit 5.1
We are game developers
[Developing an interactive game]
Focus - Programming
Unit 5.2
We are cryptographers
[Cracking codes]
Focus - Computational thinking
Unit 5.3
We are artists
[Creating geometrical art]
Focus - Creativity
Unit 5.4
We are web developers
[Creating an e-safety website]
Focus - Computer networks
Unit 5.5
We are bloggers
[Create and write a web log]
Focus - Communication/collaboration
Unit 5.6
We are architects
[Creating a virtual space]
Focus - Productivity
Unit 6.1
We are app planners
[Planning a mobile app]
Focus - Computer networks
Unit 6.2
We are project managers
[Develop project management skills]
Focus - Computational thinking
Unit 6.3
We are market researchers
[Researching the app market]
Focus - Productivity
Unit 6.4
We are interface designers
[Design an interface for an app]
Focus - Communication/collaboration
Unit 6.5
We are mobile app developers
[Develop a mobile phone app]
Focus - Programming
Unit 6.6
We are marketeers
[Create video and web copy]
Focus - Creativity
The scheme consists of a Teacher's Book detailing each unit, (including assessment guidance and e-safety); a CD-ROM with resources; classroom posters.
There is a website offering some further ideas (see link below).
The previous National Curriculum had a number of units developed by QCA, which may sometimes be useful:
Show an interest in ICT. Know how to operate simple equipment. Complete a simple program on the computer and/or perform simple functions on ICT apparatus. Find out about and identify the uses of everyday technology and use information and communication technology and programmable toys to support their learning.
Unit 1A: An introduction to modelling
Unit 1C: The information around us
Unit 1B: Using a word bank
Unit 1D: Labelling and classifying
Unit 1E: Representing information graphically: pictograms
Unit 1F: Understanding instructions and making things happen
Unit 2e: Finding information
Unit 2C: Finding information
Unit 2B: Creating pictures
Unit 2D: Routes: controlling a floor turtle
Unit 2A: Writing stories: communicating information using text
Unit 3D: Exploring simulations
Unit 3B: Manipulating sound
Unit 3C: Introduction to databases
Unit 3A: Combining text and graphics
Unit 3E: E-mail
Unit 4A: Writing for different audiences
Unit 4B: Developing images using repeating patterns
Unit 4C: Branching databases
Unit 4D: Collecting and presenting info: questionnaires & pie charts
Unit 4E: Modelling effects on screen
Unit 5D: Introduction to spreadsheets
Unit 5E: Controlling devices
Unit 5B: Analysing data & ask questions: complex searches
Unit 5C: Evaluate info., check accuracy & question plausibility
Unit 5A: Graphical modelling
Unit 5F: Monitoring the environment
Unit 6A: Multimedia presentation
Unit 6B: Spreadsheet modelling
Unit 6C: Control and monitoring - What happens when...?
Unfortunately not the ones with chocolate chips.
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